Makuri Islands routes

Select a route to view.

  • Bridges and Boardwalks

    +

    6.34 km | 60 m ascent
    125 XP | Difficulty: 1.5/5

  • Castle Crit

    +

    3.47 km | 43 m ascent
    69 XP | Difficulty: 2/5

  • Castle Crit Run

    3.47 km | 43 m ascent
    70 XP | Difficulty: 2/5

  • Castle to Castle

    +

    22.38 km | 140 m ascent
    460 XP | Difficulty: 2/5

  • Chain Chomper

    +

    13.62 km | 183 m ascent
    270 XP | Difficulty: 2/5

  • Chasing the Sun

    +

    35.06 km | 315 m ascent
    700 XP | Difficulty: 3/5

  • Country to Coastal

    +

    33.43 km | 274 m ascent
    665 XP | Difficulty: 2/5

  • Countryside Tour

    +

    15.85 km | 185 m ascent
    310 XP | Difficulty: 2/5

  • Electric Loop

    +

    8.94 km | 42 m ascent
    180 XP | Difficulty: 2/5

  • Farmland Loop

    +

    7.76 km | 57 m ascent
    155 XP | Difficulty: 1.5/5

  • Fine and Sandy

    +

    10.65 km | 77 m ascent
    210 XP | Difficulty: 2/5

  • Flatland Loop

    +

    12.86 km | 99 m ascent
    260 XP | Difficulty: 1.5/5

  • Island Hopper

    +

    17.99 km | 129 m ascent
    360 XP | Difficulty: 2/5

  • Island Outskirts

    +

    11.37 km | 90 m ascent
    225 XP | Difficulty: 1.5/5

  • Kappa Quest

    +

    9.09 km | 140 m ascent
    180 XP | Difficulty: 2/5

  • Kappa Quest Reverse

    +

    9.09 km | 140 m ascent
    180 XP | Difficulty: 2/5

  • Makuri 40

    +

    40.12 km | 307 m ascent
    800 XP | Difficulty: 2/5

  • Makuri Madness

    15.95 km | 85 m ascent
    325 XP | Difficulty: 1/5

  • Makuri Pretzel

    +

    77.59 km | 618 m ascent
    1550 XP | Difficulty: 5/5

  • Mech Isle Loop

    +

    4.02 km | 39 m ascent
    80 XP | Difficulty: 1.5/5

  • Mech Isle Loop Run

    4.02 km | 39 m ascent
    80 XP | Difficulty: 1.5/5

  • Neokyo All-Nighter

    +

    24.34 km | 168 m ascent
    490 XP | Difficulty: 2/5

  • Neokyo Crit Course

    +

    3.88 km | 20 m ascent
    90 XP | Difficulty: 1/5
    Event only

  • Neon Flats

    +

    14.73 km | 72 m ascent
    290 XP | Difficulty: 1.5/5

  • Railways and Rooftops

    +

    6.2 km | 70 m ascent
    120 XP | Difficulty: 1/5

  • Rooftop Rendezvous

    +

    3.74 km | 56 m ascent
    75 XP | Difficulty: 1/5

  • Sea to Tree

    +

    3.27 km | 108 m ascent
    65 XP | Difficulty: 1.5/5

  • Shisa Shakedown

    +

    49.44 km | 495 m ascent
    985 XP | Difficulty: 4/5

  • Sleepless City

    +

    9.56 km | 43 m ascent
    190 XP | Difficulty: 1.5/5

  • Spirit Forest

    +

    8.45 km | 135 m ascent
    165 XP | Difficulty: 2/5

  • Sprinter's Playground

    +

    12.35 km | 67 m ascent
    250 XP | Difficulty: 1.5/5

  • Suki's Playground

    +

    18.31 km | 150 m ascent
    365 XP | Difficulty: 2/5

  • Temples and Towers

    +

    32.6 km | 318 m ascent
    650 XP | Difficulty: 2.5/5

  • Three Village Loop

    +

    10.55 km | 93 m ascent
    210 XP | Difficulty: 1.5/5

  • Turf N Surf

    +

    24.63 km | 196 m ascent
    490 XP | Difficulty: 2/5

  • Twilight Harbor

    +

    6.85 km | 33 m ascent
    135 XP | Difficulty: 1/5

  • Two Village Loop

    +

    12.8 km | 88 m ascent
    255 XP | Difficulty: 1.5/5

  • Valley to Mountaintop

    +

    5.01 km | 131 m ascent
    100 XP | Difficulty: 1.5/5

  • Wandering Flats

    +

    25.1 km | 146 m ascent
    500 XP | Difficulty: 2/5

Makuri Islands segments

Select a segment to view.

  • Alley Sprint

    Sprint | Forward
    483 m | -1.2%

  • Alley Sprint

    Sprint | Reverse
    483 m

  • Boardwalk Sprint

    Sprint | Forward
    350 m | 1%

  • Castle KOM / Castle QOM

    Climb | Forward
    2.49 km | 2.1%

  • Castle Park Sprint

    Sprint | Forward
    322 m | -0.7%

  • Castle Park Sprint

    Sprint | Reverse
    322 m | 0.3%

  • Country Sprint

    Sprint | Forward
    146 m

  • Country Sprint

    Sprint | Reverse
    134 m

  • Flatland Loop

    Segment | Reverse
    12.71 km | 0.8%

  • Flatland Loop

    Segment | Reverse
    12.71 km | 0.8%

  • Railway Sprint

    Sprint | Forward
    644 m | -1.1%

  • Rooftop KOM / Rooftop QOM

    Climb | Forward
    1.88 km | 2.7%

  • Shisa Sprint

    Sprint | Forward
    300 m | 0.9%

  • Shisa Sprint

    Sprint | Reverse
    300 m | 0.9%

  • Temple KOM / Temple QOM

    Climb | Forward
    2.49 km | 3.6%

  • Temple KOM / Temple QOM

    Climb | Reverse
    1.88 km | 3.5%

  • Tidepool Sprint

    Sprint | Reverse
    350 m

  • Tower Sprint

    Sprint | Forward
    322 m | 1%

  • Tower Sprint

    Sprint | Reverse
    322 m | -0%

  • Village Sprint

    Sprint | Forward
    148 m

  • Village Sprint

    Sprint | Reverse
    140 m

Frequently asked questions

FAQ: What do the coloured areas overlapping the elevation profile mean?

Segments along the route are coloured along the height profile. Climbs are indicated with red, sprints with green and other segments (e.g. laps or timed segments) with blue.

FAQ: What do the climb categories , , , and mean?

Climbs are categorized based on how tough they are, which depends both on the climb's length and its average incline. The toughest climbs are rated (HC comes from Hors Catégorie, which is French for beyond categorization). Less tough climbs are rated as category , less tough climbs than those are rated as , and onwards with and . Any climb less tough than category four does not get a rating.

FAQ: How can I ride/run on an event only route?

By joining an event you can get into event only worlds and routes. Don't want to join an event or don't see an event with your desired world/route? Use the Zwift Companion app to create a meetup or (for even more choice of worlds and routes) create a club and then an event.