Makuri Islands routes

Select a route to view.

  • Bridges and Boardwalks

    6.33 km | 60 m ascent
    125 XP | Difficulty: 1.5/5

  • Castle to Castle

    22.38 km | 140 m ascent
    460 XP | Difficulty: 2/5

  • Chain Chomper

    13.62 km | 183 m ascent
    270 XP | Difficulty: 2/5

  • Chasing the Sun

    +

    35.05 km | 315 m ascent
    690 XP | Difficulty: 3/5

  • Country to Coastal

    33.43 km | 274 m ascent
    665 XP | Difficulty: 2/5

  • Countryside Tour

    15.85 km | 185 m ascent
    310 XP | Difficulty: 2/5

  • Electric Loop

    8.94 km | 42 m ascent
    170 XP | Difficulty: 2/5

  • Farmland Loop

    7.76 km | 57 m ascent
    155 XP | Difficulty: 1.5/5

  • Fine and Sandy

    10.65 km | 77 m ascent
    210 XP | Difficulty: 2/5

  • Flatland Loop

    12.86 km | 99 m ascent
    260 XP | Difficulty: 1.5/5

  • Island Hopper

    17.98 km | 129 m ascent
    360 XP | Difficulty: 2/5

  • Island Outskirts

    11.35 km | 90 m ascent
    225 XP | Difficulty: 1.5/5

  • Kappa Quest

    9.09 km | 140 m ascent
    180 XP | Difficulty: 2/5

  • Kappa Quest Reverse

    9.09 km | 140 m ascent
    180 XP | Difficulty: 2/5

  • Makuri 40

    40.12 km | 307 m ascent
    800 XP | Difficulty: 2/5

  • Mech Isle Loop

    4.02 km | 39 m ascent
    80 XP | Difficulty: 1.5/5

  • Neokyo All-Nighter

    24.32 km | 168 m ascent
    485 XP | Difficulty: 2/5

  • Neokyo Crit Course

    +

    3.88 km | 20 m ascent
    90 XP | Difficulty: 1/5
    Event only

  • Neon Flats

    14.73 km | 72 m ascent
    290 XP | Difficulty: 1.5/5

  • Railways and Rooftops

    6.2 km | 70 m ascent
    120 XP | Difficulty: 1/5

  • Rooftop Rendezvous

    3.74 km | 56 m ascent
    74 XP | Difficulty: 1/5

  • Sea to Tree

    3.27 km | 108 m ascent
    65 XP | Difficulty: 1.5/5

  • Sleepless City

    9.56 km | 43 m ascent
    185 XP | Difficulty: 1.5/5

  • Spirit Forest

    8.45 km | 135 m ascent
    165 XP | Difficulty: 2/5

  • Sprinter's Playground

    12.34 km | 67 m ascent
    245 XP | Difficulty: 1.5/5

  • Suki's Playground

    18.31 km | 150 m ascent
    365 XP | Difficulty: 2/5

  • Temples and Towers

    32.59 km | 318 m ascent
    650 XP | Difficulty: 2.5/5

  • Three Village Loop

    10.55 km | 93 m ascent
    210 XP | Difficulty: 1.5/5

  • Turf N Surf

    24.62 km | 196 m ascent
    490 XP | Difficulty: 2/5

  • Twilight Harbor

    +

    6.85 km | 33 m ascent
    135 XP | Difficulty: 1/5

  • Two Village Loop

    12.8 km | 88 m ascent
    255 XP | Difficulty: 1.5/5

  • Valley to Mountaintop

    5.01 km | 131 m ascent
    100 XP | Difficulty: 1.5/5

  • Wandering Flats

    25.1 km | 146 m ascent
    515 XP | Difficulty: 2/5

Makuri Islands segments

Select a segment to view.

  • Alley Sprint

    Sprint | Forward
    483 m | -1.2%

  • Alley Sprint

    Sprint | Reverse
    483 m

  • Boardwalk Sprint

    Sprint | Forward
    350 m | 1%

  • Castle KOM / Castle QOM

    Climb | Forward
    2.49 km | 2.1%

  • Castle Park Sprint

    Sprint | Forward
    322 m | -0.7%

  • Castle Park Sprint

    Sprint | Reverse
    322 m | 0.3%

  • Country Sprint

    Sprint | Forward
    146 m

  • Country Sprint

    Sprint | Reverse
    134 m

  • Flatland Loop

    Segment | Reverse
    12.71 km | 0.77%

  • Railway Sprint

    Sprint | Forward
    644 m | -1.1%

  • Rooftop KOM / Rooftop QOM

    Climb | Forward
    1.88 km | 2.7%

  • Shisa Sprint

    Sprint | Forward
    300 m | 0.9%

  • Shisa Sprint

    Sprint | Reverse
    300 m | 0.9%

  • Temple KOM / Temple QOM

    Climb | Forward
    2.49 km | 3.6%

  • Temple KOM / Temple QOM

    Climb | Reverse
    1.88 km | 3.5%

  • Tidepool Sprint

    Sprint | Reverse
    350 m

  • Tower Sprint

    Sprint | Forward
    322 m | 1%

  • Tower Sprint

    Sprint | Reverse
    322 m | -0.01%

  • Village Sprint

    Sprint | Forward
    148 m

  • Village Sprint

    Sprint | Reverse
    140 m

Frequently asked questions

FAQ: What do the coloured areas overlapping the elevation profile mean?

Segments along the route are coloured along the height profile. Climbs are indicated with red, sprints with green and other segments (e.g. laps or timed segments) with blue.

FAQ: What do the climb categories , , , and mean?

Climbs are categorized based on how tough they are, which depends both on the climb's length and its average incline. The toughest climbs are rated (HC comes from Hors Cat├ęgorie, which is French for beyond categorization). Less tough climbs are rated as category , less tough climbs than those are rated as , and onwards with and . Any climb less tough than category four does not get a rating.

FAQ: How can I ride/run on an event only route?

By joining an event you can get into event only worlds and routes. Don't want to join an event or don't see an event with your desired world/route? Use the Zwift Companion app to create a meetup or (for even more choice of worlds and routes) create a club and then an event.